I sometimes ask myself why I argue for inclusion (women, LGBT, people who aren’t white, etc) on Kotaku (in this case, it’s a trans character in the new Baldur’s Gate expansion that is getting the game dragged through the mud).. but I do because occasionally this happens:
The people behind League of Legends has figured out a way to deal with harassment that generally works! It uses artificial intelligence to enforces the standards of the LoL community (as given by the community through a voting process) and collect hard numbers on who harasses, when, and how often they return to it.
Bask in the cuteness that is... BATTLE NUG! Being a small rodent/pig/thing from Dragon Age is risky business - so I thought I'd give our plush nug some armor! Now it's safe from roaming bands of adventurers!
Get your DS's out! Find your credit card! Open that eShop! It's POKEMON RELEASE DAY.
... and how the gaming culture can be incredibly toxic, sexist, and just downright horrible to women. All in the name of some bullshit "ethics in journalism" campaign.
I need a drink. Thank god for dismissing comments. I am glad that Kinja now condenses 'likes' on a post to a single line and number in the notification circle - it'd get really unwieldy otherwise.
Congratulations, gamer girls—you're officially at the top of the food chain when it comes to games. A new study released by the Entertainment Software Association has revealed that adult women now occupy the largest demographic in the gaming industry. Women over 18 made up a whopping 36 percent of the gaming…
In discussing their upcoming sure to be multi-million dollar making game, Assassins Creed Unity, Ubisoft technical director James Therien said adding women would have "doubled the work".
Dear Game Developers - if you have FOUR protagonists and you can't find the resources to make one of them anything but a white male? You're not getting my money. You had 1000 people across the world working on the game - but couldn't figure out how to make a female assassin?
This summer's Dungeons & Dragons relaunch includes a set of adventures focused on the rise of the dragon goddess Tiamat, designed by Wolfgang Baur and Steve Winter of Kobold Press. In this interview, they told us about adventure design and the joys of writing for a game system while it's still in development.
This video looks like it could be interesting. I haven't watched it yet so I don't know if it falls in to the "90% white gay dudes, 9% white lesbians, 1% token nod to the rest of the acronym" hole that lots of things do.
I have been mainlining Rune Factory 4 so hard, I've had to take pain meds for my shoulders and hands. Even though I only played through the first ten minutes or so of RF2, I have found myself completely drawn in by a story that largely features the best way to grow turnips, all while saving the world.
Polygon has this amazing article on girls and gaming: No Girls Allowed. I'm fascinated by the shiny art and cool formatting, but there's plenty of substance to back it up. Tracey Lien traces through the history of games and how gendering is essentially a marketing ploy: